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thoughts.html


There are some preconceived notions on what kinds of things should be on a farm. 
Many of these things are the aestheticized ghosts of commercial farming operations.

Here's some shit that is kind-of sus and not worth anyone's time (although more than happy to be proven wrong -j):
    
    - Horses: why anyone need a horse? Not practical.   
    - Tractors (generally): tilling is life-antipattern, mowing/hay-harvesting is life-antipattern. 
        The goal is to leave as many mechanical processes as possible to the animals.
    - Too much technological capture. We should tap into existing patterns instead of fictionalizing new ones.
    - Most houseplants. Unless we're selling them for profit.
    - Too much sqft house. The home will be outdoors. Much better to have a smattering of tiny structures that can be moved.
        Will need to make practical considerations for shade structures tho because it is fucking hot.
    - Overdiverse growing beds. No need for more than a few types of crops per bed, for pragmatic purposes.
    - Hugels